Lonely Land

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touchdesigner — 2015

Lonely Land allows the creation of a landscape, a place that is not a destination but a stop on the way. The interactor is invited to dip his fingers into the sand in order to create a drawing or a constantly metamorphosing demographic.

Visual and interactive programing : Ruby-Maude Rioux
Generative audio and technical direction : Dimitri Delphin
Back End : Erwan d’Orgeville
Interfaces and software :
  • Kinect 2
  • Touch Designer
  • Max Msp
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